打包输出的问题,请各位 老师帮忙

该主题包含 2 个回复,有 2 个参与人,并且由 zgdxyz 的头像 zgdxyz4 月, 3 周 前 最后一次更新。

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  • #40289
    zgdxyz 的头像
    zgdxyz
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    注册日期: 2014/10/20
    发帖数: 11
    回帖数: 11

    MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 121.146ms to complete.
    LogText:Warning: Failed to parse argument “GameModeName” as a number (using “0″ as a fallback). Please check your format string for errors: “GameMode: Edit {GameModeName}”.
    MainFrameActions: Packaging (Windows (32-bit)): CommandEnvironment.SetupBuildEnvironment: WARNING: ERROR: NOTE: Please ensure that 64bit Tools are installed with DevStudio – there is usually an option to install these during install
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.13.24:108][ 0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> F:/Behring/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.13.24:153][ 0]LogSavePackage:Display: Finished SavePackage F:/Behring/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:813][ 0]LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:814][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:814][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:814][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:815][ 0]LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:815][ 0]LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:816][ 0]LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:816][ 0]LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:817][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:817][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:818][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:818][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:819][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:819][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:819][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:819][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:820][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:820][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:821][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:821][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:822][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:822][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:822][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:823][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:823][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:823][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:823][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:824][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:824][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:824][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:825][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:825][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:825][ 0]LogBlueprint:Error: Compiler Error The property associated with Flicker ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:826][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:826][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:826][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:827][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:827][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:828][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:828][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:829][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:829][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:829][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.17.59:829][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.22.42:436][ 0]LogInit:Display: Warning/Error Summary (Unique only)
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.22.42:436][ 0]LogInit:Display: LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.22.42:437][ 0]LogInit:Display: LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.22.42:437][ 0]LogInit:Display: LogBlueprint:Error: Compiler Error The property associated with Flicker ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-04.22.42:449][ 0]LogInit:Display: Failure – 44 error(s), 13580 warning(s)
    MainFrameActions: Packaging (Windows (32-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. —> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for F:\Behring\Behring_porject.uproject; see log C:\Users\CCED\
    MainFrameActions: Packaging (Windows (32-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
    PackagingResults:Error: Error Unknown Cook Failure
    MainFrameActions: Packaging (Windows (32-bit)): CommandEnvironment.SetupBuildEnvironment: WARNING: ERROR: NOTE: Please ensure that 64bit Tools are installed with DevStudio – there is usually an option to install these during install
    MainFrameActions: Packaging (Windows (32-bit)): CommandEnvironment.SetupBuildEnvironment: WARNING: ERROR: NOTE: Please ensure that 64bit Tools are installed with DevStudio – there is usually an option to install these during install
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.02.35:579][ 0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> F:/Behring/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.02.36:276][ 0]LogSavePackage:Display: Finished SavePackage F:/Behring/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:190][ 0]LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:191][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:191][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:192][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:192][ 0]LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:193][ 0]LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:193][ 0]LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:193][ 0]LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:194][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:194][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:194][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:195][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:195][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:196][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:196][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:196][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:197][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:197][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:198][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:198][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:198][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:199][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:200][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:212][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:213][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:213][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:213][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:214][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:214][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:214][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:215][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:215][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:216][ 0]LogBlueprint:Error: Compiler Error The property associated with Flicker ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:216][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:216][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:217][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:217][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:217][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:218][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:218][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:219][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:219][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:219][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.09.11:220][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.10.19:634][ 0]LogInit:Display: Warning/Error Summary (Unique only)
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.10.19:637][ 0]LogInit:Display: LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.10.19:638][ 0]LogInit:Display: LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.10.19:638][ 0]LogInit:Display: LogBlueprint:Error: Compiler Error The property associated with Flicker ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.01-05.10.19:663][ 0]LogInit:Display: Failure – 44 error(s), 13540 warning(s)
    MainFrameActions: Packaging (Windows (32-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. —> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for F:\Behring\Behring_porject.uproject; see log C:\Users\CCED\
    MainFrameActions: Packaging (Windows (32-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
    PackagingResults:Error: Error Unknown Cook Failure

    #40465
    风之神韵 的头像
    风之神韵
    教师
    注册日期: 2014/06/20
    发帖数: 2
    回帖数: 359

    Please ensure that 64bit Tools are installed with DevStudio – there is usually an option to install these during install

    编译版的UE4应该是不能打包32位的吧。你再试一下打包64位,如果可以那就是32的原因了。 用源码版的可以输出32位。

    #41210
    zgdxyz 的头像
    zgdxyz
    学员
    注册日期: 2014/10/20
    发帖数: 11
    回帖数: 11

    风老师 我又有重新打包了 请看下这是所有的错误
    MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: WARNING: ERROR: NOTE: Please ensure that 64bit Tools are installed with DevStudio – there is usually an option to install these during install
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.24.27:122][ 0]LogLinker:Error: FloatProperty_449 has an inappropriate outermost, it was probably saved with a deprecated outer (file: D:/Behring/Content/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.uasset)
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.24.27:127][ 0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.master_tree_root_spline_C:UserConstructionScript.CallFunc_Arra
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.24.27:128][ 0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.master_tree_root_spline_C:UserConstructionScript.CallFunc_Array_Get_Item2′. Unknown structure.
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.24.27:128][ 0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.master_tree_root_spline_C:UserConstructionScript.Temp_struct_V
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.24.27:130][ 0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.master_tree_root_spline_C:Tree_Twist_Per_Spline_Point.Tree_Twist_Per_Spline_Point’. Unknown structure.
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.24.27:130][ 0]LogLinker:Error: FloatProperty_449 has an inappropriate outermost, it was probably saved with a deprecated outer (file: D:/Behring/Content/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.uasset)
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.28.21:401][ 0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> D:/Behring/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.28.21:463][ 0]LogSavePackage:Display: Finished SavePackage D:/Behring/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:422][ 0]LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:423][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:423][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:423][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:424][ 0]LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:424][ 0]LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:425][ 0]LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:425][ 0]LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:426][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:427][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:427][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:427][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:428][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:428][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:429][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:429][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:430][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:430][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:431][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:431][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:432][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:432][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:432][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:433][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:433][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:433][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:434][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:434][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:434][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:435][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:435][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:435][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:435][ 0]LogBlueprint:Error: Compiler Error The property associated with Flicker ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:436][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:436][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:437][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:437][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:437][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:438][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:438][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:439][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:439][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:440][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.33.01:440][ 0]LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.35.09:863][ 0]LogLinker:Error: FloatProperty_449 has an inappropriate outermost, it was probably saved with a deprecated outer (file: D:/Behring/Content/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.uasset)
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.35.09:874][ 0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.master_tree_root_spline_C:UserConstructionScript.CallFunc_Array_Get_Item’. Unknown structure.
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.35.09:874][ 0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.master_tree_root_spline_C:UserConstructionScript.CallFunc_Array_Get_Item2′. Unknown structure.
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.35.09:875][ 0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.master_tree_root_spline_C:UserConstructionScript.Temp_struct_V
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.35.09:877][ 0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.master_tree_root_spline_C:Tree_Twist_Per_Spline_Point.Tree_Twist_Per_Spline_Point’. Unknown structure.
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.35.09:877][ 0]LogLinker:Error: FloatProperty_449 has an inappropriate outermost, it was probably saved with a deprecated outer (file: D:/Behring/Content/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.uasset)
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.39.57:101][ 0]LogInit:Display: Warning/Error Summary (Unique only)
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.39.57:153][ 0]LogInit:Display: LogLinker:Error: FloatProperty_449 has an inappropriate outermost, it was probably saved with a deprecated outer (file: D:/Behring/Content/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.uasset)
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.39.57:153][ 0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.master_tree_root_spline_C:UserConstructionScr
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.39.57:154][ 0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.master_tree_root_spline_C:UserConstructionScr
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.39.57:154][ 0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.master_tree_root_spline_C:UserConstructionScript.Temp_struct_Variable2′. Unknown structure.
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.39.57:154][ 0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/ProceduralNaturePack/Spline_BluePrints/master_tree_root_spline.master_tree_root_spline_C:Tree_Twist_Per_Spline_Point.Tree_Twist_Per_Spline_Point’. Unknown structure
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.39.57:155][ 0]LogInit:Display: LogBlueprint:Error: Compiler Error The property associated with Activate Alarm could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.39.57:155][ 0]LogInit:Display: LogBlueprint:Error: Compiler Error The property associated with ON/OFF ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.39.57:156][ 0]LogInit:Display: LogBlueprint:Error: Compiler Error The property associated with Flicker ? could not be found from Source: /Game/DemoMap.DemoMap:PersistentLevel.DemoMap
    MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.15-04.39.57:173][ 0]LogInit:Display: Failure – 56 error(s), 16603 warning(s)
    MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. —> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for D:\Behring\Behring_porject.uproject; see log C:\Users\CCED\
    MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
    PackagingResults:Error: Error Unknown Cook Failure

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